Unreal 5 and Nvidia Omniverse project of a housing estate development I worked on at Dimension88. I was in charge of creating and supervising lighting for the environment and guaranteeing the quality of assets and materials my team made as well as creating some assets.
I was also in charge of testing and implementing Nvidia Omniverse into our pipeline.
All images were rendered in Omniverse and edited in Photoshop by me.