VR Experience Tour I worked on at Dimension 88.
I worked on the Lighting, Assets Layout and some unique textures, such as the ground and widows. The other assets and Environment composition was made by Shane Murphy: https://shanermurphy.artstation.com/
This scene purpose was to take people back in time and show how the road in front of a distillery looked like in the 19th century. Along with the other VR scenes in this project, the scene was kept simple enough so that the targeted audience (25+) would not be overwhelmed and could explore the environment without difficulty.
All small assets were bought from the Unity Asset Store.