Website powered by

Suburban Irish House 3. (The Birch by Ballymore)

Unreal Engine Real-Time Raytracing project I worked on at Dimension 88.
I was in charge of setting up baked lighting and real time Ray Tracing parameters to guarantee good visuals and stable performance. The project was split in to a scene for the interior with baked lights and Ray Tracing reflections, and an exterior scene with Ray Tracing GI, reflections and shadows.
Most furniture and deco assets were bought online on the Unreal Marketplace, Unity Asset Store and CGAxys. The structural models and some furniture were made by Shane Ross Murphy (https://www.artstation.com/shanermurphy), Kristijan Hvasta (https://www.artstation.com/hvasta3d) and Vinicius Finhana de Andrade (https://www.artstation.com/vinifa). The video track was created and recorded by Fionn Sherrard (https://www.artstation.com/siphonn).