Unreal 5 and Nvidia Omniverse project of a housing estate development I worked on at Dimension88. I was in charge of creating and supervising lighting for the exterior and interior environments and guaranteeing the quality of assets and materials my team made.
I was also in charge of testing and implementing Nvidia Omniverse into our pipeline.
All images were rendered in Omniverse and edited in Photoshop, and the videos in Unreal 5 using Lumen and edited in Davinci Resolve